// parameters vector offset = chv("Offset"); float mult = ch("Multiplier"); // create alligator noise --- int freq = 2; int turb = 1; float rough = 0.5; float att = 0.651; vector pos = @P; pos -= offset; vector npos = pos * freq; float noise = anoise(npos, turb, rough, att); // create ramp --- string rampTypes[] = {}; float rampPositions[] = {}; float rampValues[] = {}; int totalSplinePos = 40; for (int i=0;i