UPDATE APRIL 12, 2021
Reviewed WebGL and blog pages. Standalone version is now running under Unity 2021 and should be ready for release quite soon.
Reviewed WebGL and blog pages. Standalone version is now running under Unity 2021 and should be ready for release quite soon.
Here is a short demo of my accelerated GPU Particle System for Unity.
C++ based experience with Cinder and a Kinect device.