Image2Mesh Plugin lets you generate 3D assets directly in the editor.
Image2Mesh Plugin lets you generate 3D assets directly in the editor.
Over the past few weeks, I’ve been experimenting WAN 2.1 AI Model locally, on my 4 GPUs workstation.
I recently built a Stable Diffusion plugin for Unreal Engine that lets you render scenes directly inside the viewport.
Opus is a Python+JS+MySQL toolset I created to be able to iterate faster with both Disco-Diffusion and Stable-Diffusion models and samplers,… up to 4 GPUs drawing at the same time.
OCIO Converter is a small standalone tool to convert albedo and HDRi textures to specific OCIO color spaces.
The app is built with Pyside2 (Python and Qt).
QFX Terrain is a toolset helping you to create detailed tessellated terrains under Unity HDRP.
Side project inspired by Ulysse 31 famous ship: the Odysseus.
Reviewed WebGL and blog pages. Standalone version is now running under Unity 2021 and should be ready for release quite soon.
Taking a picture from your camera to apply on a Material or sharing your best score with a screenshot of your game are certainly common features many developers want to handle quickly and easily.
Here is a short demo of an accelerated GPU Particle System for Unity.
C++ based experience with Cinder and a Kinect device.