Opus is a Python+JS+MySQL toolset I created to be able to iterate faster with both Disco-Diffusion and Stable-Diffusion models and samplers,… up to 4 GPUs drawing at the same time.
OCIO Converter is a small standalone tool to convert albedo and HDRi textures to specific OCIO color spaces.
The app is built with Pyside2 (Python and Qt).
QFX Terrain, Toolset for Unity HDRP
QFX Terrain is a toolset helping you to create detailed tessellated terrains under Unity HDRP.
To The Realm of Hades
Side project inspired by Ulysse 31 famous ship: the Odysseus.
Point Cloud Sandbox
UPDATE APRIL 12, 2021
Reviewed WebGL and blog pages. Standalone version is now running under Unity 2021 and should be ready for release quite soon.
MobileKit for iOS & Android
Taking a picture from your camera to apply on a Material or sharing your best score with a screenshot of your game are certainly common features many developers want to handle quickly and easily.
Katana Particle System
Here is a short demo of my accelerated GPU Particle System for Unity.
C++ based experience with Cinder and a Kinect device.
WorldBuilder, AS3 Scriptable Editor
UPDATE SEPTEMBER 25, 2012 – DISCONTINUED
I received a lot of interesting messages from very interested people but as Unity is now exporting Flash Stage3D content, I had to stop development on my own 3D editor :/